![]() ![]() Nothing in these materials is an offer to sell any of the components or devices referenced herein. I'm not sure if the version of Ppsspp from the play store has Vulkan, so I linked the nightly page. Your phone will have to support Vulkan, too. Materials that are as of a specific date, including but not limited to press releases, presentations, blog posts and webcasts, may have been superseded by subsequent events or disclosures. Go into settings and change backend from Open GL to Vulkan. Qualcomm products referenced on this page are products of Qualcomm Technologies, Inc. Qualcomm Technologies, Inc., a wholly-owned subsidiary of Qualcomm Incorporated, operates, along with its subsidiaries, substantially all of Qualcomm's engineering, research and development functions, and substantially all of its products and services businesses, including its QCT semiconductor business. or update drivers manually, but that seems hit or miss. rooted phones can use mesa3d, but support on that is. but android drivers in particular are prone to getting left behind. on linux and windows the situation is a lot better. Qualcomm Incorporated includes Qualcomm's licensing business, QTL, and the vast majority of its patent portfolio. but app implementation and driver supporting is varying. References to "Qualcomm" may mean Qualcomm Incorporated, or subsidiaries or business units within the Qualcomm corporate structure, as applicable. Note: Certain product kits, tools and materials may require you to accept additional terms and conditions before accessing or using those items. , just now with a repro and simpler setup) On all other GPU families, all the green text prints correctly. You'll find that some of the green text doesn't print correctly on Adreno 540+ (and possibly some earlier models). Start it, make sure that Backend is set to Vulkan in graphics settings, and go to Settings/Tools/Developer Tools/GPU Driver Test. Or any later than v1.7.5-308 from the same buildbot. There's a bug in Vulkan drivers for Adreno 500+ (not sure exactly which model is the first affected) where if you draw with a stencil writing mode set, like VK_COMPARE_ALWAYS and VK_STENCIL_OP_REPLACE, and discard some pixels in the fragment shaders, the stencil value will get written even to the pixels that should have been discarded. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |